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Forza Motorsport 3 Tuning Setups

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  #1  
Old 01-01-2010, 12:38 PM
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Default Forza Motorsport 3 Tuning Setups

I made this because the other was just ridiculously cluttered. If you have a tuning setup, post the parts used (ie Race Exhaust, Street Intake, etc) and also the setup as well as the class (ie B-479). Leave the other thread for discussions/tips/hints/pictures/vids

Time Attack Setups


Drift Setups
Nissan Skyline R33 [R3-710]
Acura NSX-R GT [A- 600]


Here is a template for the tune:
 
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Last edited by reaper2022; 01-07-2010 at 03:48 PM.
  #2  
Old 01-01-2010, 12:39 PM
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Reaper's 1997 Nissan Skyline GT-R V-Spec (drift setup) -R3 (710)

Every Race part and whatever body kit/wheels you want

Tires
front - 30.0psi
rear - 32.0psi

Gearing
final drive - 4.10
1st - 2.50
2nd - 2.00
3rd - 1.50
4th - 1.20
5th - 1.00
6th - 0.85

Alignment
front camber - (-)2.5
rear camber - (-)1.5
front toe - 0.0
rear toe - 0.0
caster - 6.0

Anti-Roll Bars
front - 30.00
rear - 26.00

Springs
front - 763.2 lb/in
rear - 730.03 lb/in
front ride height - 5.0
rear ride height - 5.0

Damping
front rebound - 7.0
rear rebound - 6.5
front bump - 10.0
rear bump - 9.0

Aero
-N/A

Braking
-N/A

Differential
front acceleration - 50%
front deceleration - 0%
rear acceleration - 30%
rear deceleration - 75%
torque split - 25/75 (rear biased)

Stats
8.7 - speed
5.9 - handling
8.8 - acceleration
8.0 - launch
5.8 - braking

783hp
567 lb-ft
2,747lbs
56/44 weight distribution
3.0L (stroked RB26DETT)

Comments
The car is extremely stable and predictable, even while drifting. With the power it makes, powering over to drift an entire turn is no problem, and thanks to the rear-biased AWD, any drift that gets a little out-of-hand can easily be brought back under control by holding the car at WOT until the back end comes back around. I still need to upgrade the brakes, so I'll update this when I do.
 
  #3  
Old 01-07-2010, 03:48 PM
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Reaper's 2005 Acura NSX-R GT (time attack setup) - A (600)

Race Fuel System
Race Camshaft
Race Valves
Street Intercooler
Sport Flywheel
Race Springs and Dampers
Race Front Anti-roll Bar
Race Rear Anti-roll Bar
Race Chassis Reinforcement and Roll Cage
Race Driveline
Race Differential
Buddy Club P1 Racing QF wheels (-42lbs)

Tires
front - 40.0psi
rear - 38.0psi

Gearing
N/A

Alignment
front camber - (-)1.5
rear camber - (-)1.0
front toe - 0.5
rear toe - (-)0.5
caster - 6.0

Anti-roll Bars
front - 31.00
rear - 33.00

Springs
front - 874.0 lb/in
rear - 975.6 lb/in
front ride height - 5.4
rear ride height - 4.7

Damping
front rebound - 8.5
rear rebound - 10.0
front bump stiffness - 10.0
rear bump stiffness - 11.0

Aero
N/A

Braking
N/A

Differential
rear acceleration - 60%
rear deceleration - 80%

Stats
7.2 - speed
5.9 - handling
7.4 - acceleration
7.2 - launch
5.8 - braking

460hp
323 lb-ft
2655lbs
43/57 weight distribution
3.2L (C32B)

Comment
Fairly neutral and predictable in turns, but the car tends to understeer slightly until the tires warm up (~2 minutes of racing). Oversteer is possible by going WOT mid-turn, and even during an oversteer event, the car is still predictable and easy to control. As a side note, I built the car to compete in Class A races, which is why the PI is exactly 600. More power, faster accel, etc. could be achieved by installing more race parts and tuning accordingly, but installing any more parts would put the car in class S or possibly R3.
 
  #4  
Old 01-20-2011, 05:44 PM
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Reaper's 2003 Honda S2000 (drift setup) - S (601)

Single turbocharger
Race camshaft
Sport single turbocharger
Race intercooler
Street oil and cooling
Race springs and dampers
Race front anti-roll bars
Race rear anti-roll bars
Race chassis reinforcement and roll cage
Race weight reduction
Race transmission
Race driveline
Race differential
Sport tire compound

Tires
front - 26.0 psi
rear - 26.5 psi

Gearing
final drive - 3.38:1
1st - 3.58:1
2nd - 2.43:1
3rd - 1.97:1
4th - 1.68:1
5th - 1.43:1
6th - 1.20:1

Alignment
front camber - (-)1.0°
rear camber - (-)0.8°
front toe - 0.5°
rear toe - 0.0°
caster - 5.7°

Anti-roll bars
front - 30.00
rear - 25.00

Springs
front - 631.1 lb/in
rear - 636.1 lb/in
front ride height - 4.9in
rear ride height - 5.1in

Damping
front rebound - 9.0
rear rebound - 7.0
front bump - 4.5
rear bump - 4.2

Aero
N/A

Braking
N/A

Differential
rear acceleration - 70%
rear deceleration - 50%

Stats
7.4 - speed
5.8 - handling
6.8 - acceleration
5.0 - launch
5.6 - braking

415hp
253 lb-ft
2463lbs
51/49 weight distribution
2.0L (F20C)

Comment
Power-over, e-brake, fork stretching, it doesn't matter how you initiate a drift, this setup will have the car sideways and keep it that way. The car is extremely controllable while the rear end is loose and it's very easy to bring the rear wheels behind the front when you're done sliding.
 
  #5  
Old 01-21-2011, 04:48 AM
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Thanks Chris this is working awesome.
 
  #6  
Old 01-21-2011, 08:35 AM
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No problem. I might release my Viper and possibly my NSX (non-GT) tune tonight... I'm still iffy on the NSX; I spent about six hours tweaking the suspension until it handled perfectly.

And once I get my '71 Skyline the way I want it I might release that tune, too
 
  #7  
Old 01-28-2011, 05:57 AM
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does anyone have a good suspension tune for a RWD rex? I'm in a need of a good one for the WHOLE suspension for racing not drag
 
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