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Sov Build Ver. 1.2 - EK Hatch

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Old Jul 20, 2007 | 06:54 PM
  #41  
johnny's Avatar
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Default RE: Sov Build Ver. 1.2 - EK Hatch

I've never thought about Sov Auto x-ing, lol. When do you expect this build to be over with? How much more do you have up your sleeve?
 
Old Jul 20, 2007 | 09:09 PM
  #42  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

Don't have much more up my sleeve right now, not that I have the money for anyway. I'm just gonna make this car look really nice and then put my engine and everything else back in and just have some fun. Might upgrade a few small things, but nothing crazy as I already have pretty much everything I want. There's no sense in spending more on the Dseries, it's a "budget" build (for the power I plan on making anyway).

I pulled the engine/trans out of the coupe today and then we towed her home on a flatbed. Tomorrow I'm gonna convert it to power locks/windows and I should have a good writeup for everyone when I'm done. Don't know what I'm in for yet, as far as I can tell it's just swapping out the door harnesses but I have to find out.

As far as when this build will be done, lol, we went through this last time. Whatever I say + 2 months. [8D]

Honestly it'd be great to get this done before I go back to school in September, but we'll see. It will depend on how fast I get my parts shipped and paint done.
 
Old Jul 21, 2007 | 04:58 AM
  #43  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

^ hope everything turned out fine, by the way ur car look good already with those red rims on. the red rims matches the red tail light and it look like u already have an nice clean grey paintjob
 
Old Jul 21, 2007 | 06:54 AM
  #44  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

This is going to be a sweet build dood.
 
Old Jul 23, 2007 | 11:48 PM
  #45  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

looking good man.. the red rims gave the car some shine.
 
Old Jul 23, 2007 | 11:59 PM
  #46  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

looks great so far sov can't wait to see it finished
 
Old Jul 24, 2007 | 06:59 AM
  #47  
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mxs
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Default RE: Sov Build Ver. 1.2 - EK Hatch

nice progress so far. Glad the wheels survived.


ORIGINAL: SovXietday

auto-x is few and far between around here.
what! you're like 45 minutes from where the Philly Region SCCA runs. That's not far at all
you should take your car to one, before it goes in for paint [8D]
 
Old Jul 24, 2007 | 08:23 AM
  #48  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

ORIGINAL: mxs

nice progress so far. Glad the wheels survived.


ORIGINAL: SovXietday

auto-x is few and far between around here.
what! you're like 45 minutes from where the Philly Region SCCA runs. That's not far at all
you should take your car to one, before it goes in for paint [8D]
[sm=bustedsign.gif] lol j/k.

The build is looking good man[sm=smiley20.gif]
 
Old Jul 24, 2007 | 08:25 AM
  #49  
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Default RE: Sov Build Ver. 1.2 - EK Hatch

red on silver looks hot. I honestly hated the red wheels on your black car. Im usually not a fan of cars having rims that are totally different colors but that just looks great. I wouldnt even worry with paint..
 
Old Jul 24, 2007 | 11:56 AM
  #50  
SovXietday's Avatar
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Default RE: Sov Build Ver. 1.2 - EK Hatch

ORIGINAL: mxs

nice progress so far. Glad the wheels survived.


ORIGINAL: SovXietday

auto-x is few and far between around here.
what! you're like 45 minutes from where the Philly Region SCCA runs. That's not far at all
you should take your car to one, before it goes in for paint [8D]
I have 4 drag strips within driving distance, and the KOP SCCA doesn't run that often as far as I've been hearing. I don't know, I stopped looking into it over a year ago.

Kokasian, although you can't really see it in the pics, the car needs some body work. Has a few very minor rust spots that need to be taken out, and some deep scratches etc. Plus, I'm not a fan of silver because everything is silver.
 



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